To describe the northern kingdom of Deltrada is to describe the whole of the militaristic Canid race – cold, brutal, and always willing to turn a petty fight into a lifestyle choice.
Calling the Canid ‘petty’ is hardly fair, however, considering that not long ago, they were nearly wiped off the map entirely. The Canid once lived in the barren Northern Wastes, struggling to survive off of the inhospitable terrain. When the Four Kingdoms War broke out and all the seven races in the land were at each other’s throats, the Canid had to make a choice: attack one of the races to the south and take their land, or put their entire race’s future at the mercy of the unforgiving northern winters. They steeled themselves for battle and attacked their nearest neighbor – the Ermehn.
Things went poorly for the Canid at first. They lost almost every skirmish against their more experienced and battle-hardened foes, and they were at risk of losing their entire campaign unless they did something drastic. On the eve of the final battle, the Canid managed to convince the neighboring Tamian and Lutren races that the Ermehn race was a threat to them. This alliance tripled the strength of the Canid army, and the Ermehn were soundly defeated.
The Canid named their new kingdom “Deltrada”. They quickly built a capital city, several military garrisons, and a massive wooden wall blocking off all major paths leading into the Northern Wastes – believing that the Ermehn would attack them the first chance they could.
Deltrada is currently under the protection of the Canid leader, Lord Odrahn, and his three generals: Clovis, Tyril, and Galleon. In the 85 harvests that have passed since the end of the Four Kingdoms War, the Canid have become a military superpower – their entire society is now based on keeping the Ermehn locked away in the Northlands, firm in the belief that the Ermehn are simply biding their time for one last massive battle to retake their land.